TimeWheel 

Digital photo interface

 
One thumb interface
#3 ONE THUMB INTERFACE
#3 ONE THUMB INTERFACE
DEADLINE: NOVEMBER 2005 AFFILIATION: DESIGNSKOLEN KOLDING ROLE: INTERFACE DESIGN & PROGRAMMING PARTNERSHIPS: ANNE-METTE CLAUSEN (INDUSTRIAL DESIGN) MALTE KÖHN (INDUSTRIAL DESIGN)

Scope

Fictive product developed at the Design school in Kolding.

Brief

Present a product concept for Bang & Olufsen that fit their values but extend their working field into the world of digital photos.

Description

Your photos are preserved as shiny pearls in a protected clamshell, waiting to emerge from the deep sea of time. The round shape is not just for the organic look. Dial the touch-sensitive pad to travel back and fourth in time. The handheld size lets you share your memories in a intimate situation like you are used to with paper based photo albums (#3). The interface is designed to manage a lifetime of photos (#2).

Concept

"One object that does one task really good". The time-stamp (available on every digital photo) is used to automatically organise the unsorted pile of photos. The date of the selected photo becomes a point of view in a perspective of time, hence photos that are close in time are big and ones that are further away in time gradually gets smaller. By dialling you move the point of view.

Thanks

Mads M. Pedersen, for 3D animation. Daniel Øhrgaard for math&java coding help. Gudrun Sørensen for scanning scanning photos from my early days.

Tech

I used Processing for prototyping the interface and generate graphics for the video.


 
© CARL EMIL CARLSEN 2003-09